Universal Interaction ElementsSM
SSE
is committed to creativity, flexibility, and cost-effectiveness. As such,
SSE has invested heavily in creating a reusable base of code for interactions
that have "stood the test of time." SSE's eLearning instructional design
team creates each interaction to incorporate the highest levels of instructional
integrity, interaction design, remediation feedback and learning intuitiveness.
Examples of SSE's Universal Interaction Elements include:
- Drag and drop exercise with student answer tracking and comparative feedback
- Multiple-choice exercise with student answer tracking and comparative feedback
- True/False exercise with student answer tracking and comparative feedback
- Scenario-based role play with single path outcome and inter-lesson remediation
- Scenario-based role play with multiple path outcomes and corrective feedback
- Scenario-based role play with comparative analysis (before and after)
- Content specific popup glossary terms
- Exception-based learning - focused on introspective evaluation vs. "right" or "wrong" answers
- Discretionary learning that encourages student exploration and content interaction
- Supplemental resource interactions that branch students beyond immediate course content
- Simulation
